
I make good use of Wrathful Smite and Hunter's Mark, depending on the situation (Wrathful Smite is great against hard-hitting enemies). Shield Master allows you to shove someone prone when you take the Attack action, and you can shove them before the attack to give yourself near-permanent advantage on all your attacks. My Paladin is a Variant Human with Shield Master and Resilient (Con), and Dueling fighting style. So what do you guys think is the best setup for Fighting Style, Weapon and Feats for my character? Go Half-elf or Variant Human for extra Feat? Weapons: Great Weapon, Polearm, Sword and Shield, etc.?įeats: Great Weapon Master, Polearm Master, Shield Master, Sentinel, Resilient, etc.? So the GWF damage reroll will apply to Divine Smite, Improved Divine Smite, etc.įighting Styles: Great Weapon Fighting, Dueling, Defense, Protection? *One important detail is that the DM will ignore Sage Advice, he will only use the basic books like PHB. The campaign will end around level 10, with the possibility of extending it.

I wanna build a Paladin that will be able to do a lot of single target damage but at the same time be able to tank the foes, survive and be useful in combat. My character will be a Half-Elf Paladin or Variant Human Paladin, that will take Oath of Vengeance.

Im having a hard time deciding which Fighting Style+Weapon+Feats I should go for.

Monstrous Compendium Vol 3: Minecraft Creatures
